That, by the way, is an idea I hadn’t considered when we talked about this in August. Some of these bets have worked better than others, but the company saves its performance-boosting hardware refreshes for “New”-branded variants or the “XL” line of larger-screened devices. The DS had a second screen, the Wii added motion control, the 3DS offered glasses-free 3-D, the Wii U had its tablet game controller and experimented with concepts like asynchronous multiplayer, and the Switch is the first console to merge on-the-go and living room play so completely. Ever since the GameCube’s failure, every single Nintendo system has been built around a concept or idea beyond increased horsepower. Next year is the two-decade anniversary for the last “normal” console Nintendo ever built. Pretty slim pickings, given that nobody I’m aware of thought Nintendo was going to quit consoles. ![]() To do this we can’t simply follow what other companies are doing or chase the latest technology trends.” ![]() “We strive to create products that consumers didn’t realize they wanted until the moment they’re announced. “We allocate internal resources very carefully so that technologies we adopt can turn into a source of fun,” Nintendo also said.
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